November 12, 2026
GTA-6-could-get-FSR-41-support-on-Xbox-Series.jpg

GTA 6 preloads have begun and, as expected, people are digging into the downloadable files. A recent PS5 datamine revealed the presence of PSSR, or PlayStation Spectral Super Resolution, in GTA 6and now an in-depth analysis of the Xbox Series X/S files has revealed the presence of FSR, or FidelityFX Super Resolution.

PSSR is Sony’s AI-powered upscaling technology designed specifically for the PS5 Pro. The base PS5 also has a version called QSSR, or Quick Spectral Super Resolution. Following the datamine, Rockstar has officially confirmed that PSSR will be available in GTA 6although the datamine suggested that it would support a newer or different version of the upscaling technology.

Xbox, on the other hand, was recently added to the list of devices that will receive FSR 4.1 support. While AMD hasn’t confirmed when this will happen, some developers already have access to it, including older versions of the technology. It wouldn’t be surprising if Rockstar was one of those developers, with early access to FSR 4.1, which increases the possibility of GTA 6 get FSR 4.1 support as soon as possible. Having said that, chances of the match getting FSR 4.1 at launch is minimal, but at least it will ship with a version of the upscaling technology at launch, as indicated by the Xbox Series bundle datamine.

It is also logical that, at some point in the future, GTA 6 would be updated to the latest version of FSR for Xbox series console owners. It remains to be seen how this will affect game performance on Xbox consoles.

Avatar photo
Written by

Rosa

Hello! I am a Ashley and i am passionate writer and editor. I love sharing my thoughts on technology, lifestyle, and global news.

Leave a Reply

Your email address will not be published. Required fields are marked *